I was surprisedat how easily i got into this. Started playing and before i knew i got the demo memo at the end.
I needed alot of time to get used to the controls. I feel like using the 'wasd' keys to move and jump would be way more practical. Just switching the functions of the jumping key and looting key would solve it. I am able to differentiate the use of the wasd keys depending of the game. Like a first person shooter the 'w' key will most likely be walking forward and 'space' key will indeed be jumping. With platformer type games however movement (in any direction) is nearly always done using the 'wasd' keys.
The art did fit the concept and overall atmosphere very well. However it felt like i was was playing as some kind of gerbil, and not so much as a dragon. Combat wise there is something about the sword attack that feels off. As far as i can notice the hit area of the sword is fine. Maybe something with timing, if the sword slashes faster (less screen time). Can't put my finger on it.
Hope that it was at least somewhat useful. I really like to see how it turns out.